Additive Scene Processor

This class provides a basic structure that handles loading and unloading of additional scenes. AdditiveSceneProcessor extends the SceneProcessor class.

Members

  • private readonly Queue<SceneLoadingTask> _scenes = new():

    • A queue used to sort scenes to load.

  • private readonly List<Scene> LoadedScenes = new():

    • A list that keeps track of the scenes that have been uploaded.

Constructure

  • public AdditiveSceneProcessor()
    • The constructor method sets the loading mode to LoadSceneMode.Additive and defines event listeners.

Methods

  1. public override void LoadScene(string sceneName, Action<Scene> onCompleted = null)
    • Parameteres:

      • sceneName: The name of the scene to load.

      • onCompleted: The action that will be called when the installation process is completed (defaults to null).

    • It adds it to the _scenes queue containing the settings for the loading process and then starts the loading process in the base class (SceneProcessor).

  2. public override void UnLoadScene(Scene scene, Action<Scene> onCompleted = null)
    • Paramteres:

      • scene: Boşaltılacak olan sahne.

      • onCompleted: Boşaltma işlemi tamamlandığında çağrılacak olan aksiyon (varsayılan değeri null'dir).

    • Boşaltma işleminin ayarlarını içeren _scenes kuyruğuna ekler ve ardından temel sınıfa (SceneProcessor) boşaltma işlemini başlatır.

  3. public override IEnumerator Process()
    • The method that initializes the processor. Processes each scene waiting in the _scenes queue.

    • It updates the loading status and ensures that operations are carried out sequentially.

    • It makes the necessary adjustments for loading and unloading operations and initiates asynchronous operations.

    • When the transaction is completed, the specified action is called and the transaction status is updated.

  4. private void KeepLoadedScene(Scene scene)
    • Parameteres:

      • scene: The loaded scene.

    • Adds loaded scenes to the LoadedScenes list.

  5. private void DiscardLoadedScene(Scene scene)
    • Parameteres:

      • scene: The unloaded scene.

    • Removes unloaded scenes from the LoadedScenes list.

This class provides a basic structure that handles loading and unloading of additional scenes.

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