Simulator3D
This class provides a basic structure for 3D physics simulation.
Members
private PhysicsScene _physicsScene:A
_physicsScenevariable that represents the physics scene.
Methods
public Simulator3D(GameObject gameObject)Parameters:
gameObject: Game object on which physics simulation is applied.
The constructor method initializes the
_physicsScenevariable.
public override void OnAwake()Starts the physics scene.
public override void FixedUpdate()Updates the physics scene in fixed step.
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