# NetworkConnection

This code defines a class called `NetworkConnections`. This class contains various events related to network connections. Events are triggered based on different connection states on the server and client side.

### Members

1. **Server Side Events**: This section defines events that may occur on the server side.
   * `OnStartedServer`: Triggered when the server starts.
   * `OnStoppedServer`: Triggered when the server is stopped.
   * `OnServerConnected`: Triggered when the server is stopped.
   * `OnServerDisconnected`: Triggered when a client leaves the server.
2. **Client Side Events**: This section defines events that may occur on the client side.
   * `OnStartedClient`: Triggered when the client starts.
   * `OnStoppedClient`: Triggered when the client is stopped.
   * `OnClientConnected`: Triggered when a client successfully connects to a server.
   * `OnClientDisconnected`: İstemci bir sunucudan ayrıldığında tetiklenir.
