> For the complete documentation index, see [llms.txt](https://reflective-roommanager.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://reflective-roommanager.gitbook.io/docs/user-manual/network/room/structs/room-info.md).

# Room Info

This structure contains basic information about a room.

### **Members:**

* `public string Name`:
  * Represents the name of the room.
* `public string SceneName`:
  * Represents the name of the scene associated with the room.
* `public int MaxPlayers`:
  * Specifies the maximum number of players that can be in the room.
* `public int CurrentPlayers`:
  * Indicates the current number of players in the room.
* `public List<int> ConnectionIds`:
  * Contains a list of connection IDs for players connected to the room.

### **Methods:**

1. <pre class="language-csharp" data-full-width="false"><code class="lang-csharp"><strong>public RoomInfo(string name, int maxPlayers, int currentPlayers, List&#x3C;int> connectionIds = default)
   </strong></code></pre>
   * Initializes the structure and takes the necessary information.
