2023 Change Log

For further details on versions and their specific change logs, see github release page: https://github.com/ibrahimAlbyrk/Reflective-Room-Manager/releases

V1.0.3 ( 2023/Dec/24)

  • Added: Private Room for Room System has been developed

  • Fixed: Assembly defination fix for examples

  • Fixed: Collision Editor: Constant refresh problem in inspector has been fixed

  • Fixed: Some minor RoomManagerHud issues has been fixed

  • Fixed: RoomList issue has been fixed (Fixed the issue where the roomlist was not deleted when the client was disconnected.)

  • Fixed: Collision Editor has been updated and fixed

  • Fixed: RoomManager Editor has been updated and fixed

  • Changed: All unused assets has been removed

V1.0.2 (2023/Dec/22)

  • Added: Advanced Space Shooter Example Added

  • Added: Room Client Functions updated (IsDisconnected control can be added to The RoomExit method)

  • Added: Added Unique IDs for Room - Room List system Updated - New Methods added to NetworkSpawnUtilities

  • Added: Default Processor generation has been added for ReflectiveSceneManager

  • Added: New Spawnable Prefabs System for ReflectiveNetworkManager

V1.0.1 (2023/Dec/12)

  • Added: Custom readers and writters were written for the dictionary

  • Fixed: Events fixes

  • Changed: RoomManager's some methods has been made more optimized

  • Changed: Event Management made more usefull

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