Server Room message
This structure is used to send room-related messages from the server to the clients.
Members:
public readonly RoomInfo RoomInfo
:A
RoomInfo
object representing information about the room.
public readonly ServerRoomState ServerRoomState
:A
ServerRoomState
value representing the state of the room on the server.
public readonly bool IsDisconnected
:True if the client's connection is disconnected, otherwise false.
Methods:
Initializes the structure and takes the necessary information.
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